- Fixed a bug that could cause distortion of visual effects when using AMD FSR Frame Generation in combination with upscaling.
- Resolved a bug where ghosting could occur when NVIDIA DLSS Frame Generation and upscaling was enabled, causing parts of the player suit to become invisible.
- Addressed a bug that could cause mission trails to appear as a white tube for some players.
- Fixed a bug that could cause Harry to appear twice when assisting in combat during the mission ‘Anything Can Be Broken’.
- Players will no longer get stuck in the New Threads mission when crawling on the pipes with a very high frame rate.
- Addressed a bug that prevented some players from receiving calls after missions, blocking their progress.
- The ground will now appear shattered after performing a Ground Strike.
- Resolved a bug that caused a dotted line to appear on screen during some cinematics when upscaling was used.
- Addressed a bug where audio would desynchronize if the user changed the application focus while a cutscene was loading.
- Various improvements to NVIDIA DLSS Ray Reconstruction related to ray-traced ambient occlusion and ray-traced shadows.
- Updated Intel XeSS upscaling to version 2.0.1. This fixes bright visual artefacts that could occur when using XeSS upscaling.
- Various stability improvements.
Game version: v1.318.1.0